16.7 Disassembled Byte-Code
People do not write byte-code; that job is left to the byte compiler.
But we provide a disassembler to satisfy a cat-like curiosity. The
disassembler converts the byte-compiled code into humanly readable
form.
The byte-code interpreter is implemented as a simple stack machine.
It pushes values onto a stack of its own, then pops them off to use them
in calculations whose results are themselves pushed back on the stack.
When a byte-code function returns, it pops a value off the stack and
returns it as the value of the function.
In addition to the stack, byte-code functions can use, bind, and set
ordinary Lisp variables, by transferring values between variables and
the stack.
- Command: disassemble object &optional stream
- This function prints the disassembled code for object. If
stream is supplied, then output goes there. Otherwise, the
disassembled code is printed to the stream
standard-output
. The
argument object can be a function name or a lambda expression.
As a special exception, if this function is used interactively,
it outputs to a buffer named `*Disassemble*'.
Here are two examples of using the disassemble
function. We
have added explanatory comments to help you relate the byte-code to the
Lisp source; these do not appear in the output of disassemble
.
These examples show unoptimized byte-code. Nowadays byte-code is
usually optimized, but we did not want to rewrite these examples, since
they still serve their purpose.
| (defun factorial (integer)
"Compute factorial of an integer."
(if (= 1 integer) 1
(* integer (factorial (1- integer)))))
=> factorial
(factorial 4)
=> 24
(disassemble 'factorial)
-| byte-code for factorial:
doc: Compute factorial of an integer.
args: (integer)
0 constant 1 ; Push 1 onto stack.
1 varref integer ; Get value of integer
; from the environment
; and push the value
; onto the stack.
2 eqlsign ; Pop top two values off stack,
; compare them,
; and push result onto stack.
3 goto-if-nil 10 ; Pop and test top of stack;
; if nil , go to 10,
; else continue.
6 constant 1 ; Push 1 onto top of stack.
7 goto 17 ; Go to 17 (in this case, 1 will be
; returned by the function).
10 constant * ; Push symbol * onto stack.
11 varref integer ; Push value of integer onto stack.
12 constant factorial ; Push factorial onto stack.
13 varref integer ; Push value of integer onto stack.
14 sub1 ; Pop integer , decrement value,
; push new value onto stack.
; Stack now contains:
; - decremented value of integer
; - factorial
; - value of integer
; - *
15 call 1 ; Call function factorial using
; the first (i.e., the top) element
; of the stack as the argument;
; push returned value onto stack.
; Stack now contains:
; - result of recursive
; call to factorial
; - value of integer
; - *
16 call 2 ; Using the first two
; (i.e., the top two)
; elements of the stack
; as arguments,
; call the function * ,
; pushing the result onto the stack.
17 return ; Return the top element
; of the stack.
=> nil
|
The silly-loop
function is somewhat more complex:
| (defun silly-loop (n)
"Return time before and after N iterations of a loop."
(let ((t1 (current-time-string)))
(while (> (setq n (1- n))
0))
(list t1 (current-time-string))))
=> silly-loop
(disassemble 'silly-loop)
-| byte-code for silly-loop:
doc: Return time before and after N iterations of a loop.
args: (n)
0 constant current-time-string ; Push
; current-time-string
; onto top of stack.
1 call 0 ; Call current-time-string
; with no argument,
; pushing result onto stack.
2 varbind t1 ; Pop stack and bind t1
; to popped value.
3 varref n ; Get value of n from
; the environment and push
; the value onto the stack.
4 sub1 ; Subtract 1 from top of stack.
5 dup ; Duplicate the top of the stack;
; i.e., copy the top of
; the stack and push the
; copy onto the stack.
6 varset n ; Pop the top of the stack,
; and bind n to the value.
; In effect, the sequence dup varset
; copies the top of the stack
; into the value of n
; without popping it.
7 constant 0 ; Push 0 onto stack.
8 gtr ; Pop top two values off stack,
; test if n is greater than 0
; and push result onto stack.
9 goto-if-nil-else-pop 17 ; Goto 17 if n <= 0
; (this exits the while loop).
; else pop top of stack
; and continue
12 constant nil ; Push nil onto stack
; (this is the body of the loop).
13 discard ; Discard result of the body
; of the loop (a while loop
; is always evaluated for
; its side effects).
14 goto 3 ; Jump back to beginning
; of while loop.
17 discard ; Discard result of while loop
; by popping top of stack.
; This result is the value nil that
; was not popped by the goto at 9.
18 varref t1 ; Push value of t1 onto stack.
19 constant current-time-string ; Push
; current-time-string
; onto top of stack.
20 call 0 ; Call current-time-string again.
21 list2 ; Pop top two elements off stack,
; create a list of them,
; and push list onto stack.
22 unbind 1 ; Unbind t1 in local environment.
23 return ; Return value of the top of stack.
=> nil
|
This document was generated
on May 2, 2002
using texi2html