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To investigate a problem that happens in the middle of a program, one useful technique is to enter the debugger whenever a certain function is called. You can do this to the function in which the problem occurs, and then step through the function, or you can do this to a function called shortly before the problem, step quickly over the call to that function, and then step through its caller.
(debug 'debug)
into
the function definition as the first form.
Any function defined as Lisp code may be set to break on entry, regardless of whether it is interpreted code or compiled code. If the function is a command, it will enter the debugger when called from Lisp and when called interactively (after the reading of the arguments). You can't debug primitive functions (i.e., those written in C) this way.
When debug-on-entry
is called interactively, it prompts for
function-name in the minibuffer. If the function is already set
up to invoke the debugger on entry, debug-on-entry
does nothing.
debug-on-entry
always returns function-name.
Note: if you redefine a function after using
debug-on-entry
on it, the code to enter the debugger is discarded
by the redefinition. In effect, redefining the function cancels
the break-on-entry feature for that function.
(defun fact (n) (if (zerop n) 1 (* n (fact (1- n))))) => fact (debug-on-entry 'fact) => fact (fact 3) ------ Buffer: *Backtrace* ------ Entering: * fact(3) eval-region(4870 4878 t) byte-code("...") eval-last-sexp(nil) (let ...) eval-insert-last-sexp(nil) * call-interactively(eval-insert-last-sexp) ------ Buffer: *Backtrace* ------ (symbol-function 'fact) => (lambda (n) (debug (quote debug)) (if (zerop n) 1 (* n (fact (1- n))))) |
debug-on-entry
on
function-name. When called interactively, it prompts for
function-name in the minibuffer. If function-name is
nil
or the empty string, it cancels break-on-entry for all
functions.
Calling cancel-debug-on-entry
does nothing to a function which is
not currently set up to break on entry. It always returns
function-name.
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