[ < ] | [ > ] | [ << ] | [ Up ] | [ >> ] | [Top] | [Contents] | [Index] | [ ? ] |
This section describes the functions for accessing the components of a marker object.
nil
if it points nowhere.
nil
if it points nowhere.
(setq m (make-marker)) => #<marker in no buffer> (marker-position m) => nil (marker-buffer m) => nil (set-marker m 3770 (current-buffer)) => #<marker at 3770 in markers.texi> (marker-buffer m) => #<buffer markers.texi> (marker-position m) => 3770 |
t
if one or more markers
point at position position in the current buffer.