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A register is a sort of variable used in Emacs editing that can hold a variety of different kinds of values. Each register is named by a single character. All ASCII characters and their meta variants (but with the exception of C-g) can be used to name registers. Thus, there are 255 possible registers. A register is designated in Emacs Lisp by the character that is its name.
(name .
contents)
. Normally, there is one element for each Emacs
register that has been used.
The object name is a character (an integer) identifying the register.
The contents of a register can have several possible types:
insert-register
finds a number
in the register, it converts the number to decimal.
(window-configuration position)
(frame-configuration position)
The functions in this section return unpredictable values unless otherwise stated.
nil
if it has no contents.
Normally, this command puts point before the inserted text, and the
mark after it. However, if the optional second argument beforep
is non-nil
, it puts the mark before and point after.
You can pass a non-nil
second argument beforep to this
function interactively by supplying any prefix argument.
If the register contains a rectangle, then the rectangle is inserted with its upper left corner at point. This means that text is inserted in the current line and underneath it on successive lines.
If the register contains something other than saved text (a string) or a rectangle (a list), currently useless things happen. This may be changed in the future.
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