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Inline Functions

You can define an inline function by using defsubst instead of defun. An inline function works just like an ordinary function except for one thing: when you compile a call to the function, the function's definition is open-coded into the caller.

Making a function inline makes explicit calls run faster. But it also has disadvantages. For one thing, it reduces flexibility; if you change the definition of the function, calls already inlined still use the old definition until you recompile them. Since the flexibility of redefining functions is an important feature of Emacs, you should not make a function inline unless its speed is really crucial.

Another disadvantage is that making a large function inline can increase the size of compiled code both in files and in memory. Since the speed advantage of inline functions is greatest for small functions, you generally should not make large functions inline.

It's possible to define a macro to expand into the same code that an inline function would execute. (See section Macros.) But the macro would be limited to direct use in expressions--a macro cannot be called with apply, mapcar and so on. Also, it takes some work to convert an ordinary function into a macro. To convert it into an inline function is very easy; simply replace defun with defsubst. Since each argument of an inline function is evaluated exactly once, you needn't worry about how many times the body uses the arguments, as you do for macros. (See section Evaluating Macro Arguments Repeatedly.)

Inline functions can be used and open-coded later on in the same file, following the definition, just like macros.


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