Here are the commands for formatting descriptions about abstract objects, such as are used in object-oriented programming. A class is a defined type of abstract object. An instance of a class is a particular object that has the type of the class. An instance variable is a variable that belongs to the class but for which each instance has its own value.
In a definition, if the name of a class is truly a name defined in the
programming system for a class, then you should write an @code
around it. Otherwise, it is printed in the usual text font.
@defcv category class name
@defcv
command is the general definition command for
variables associated with classes in object-oriented programming. The
@defcv
command is followed by three arguments: the category of
thing being defined, the class to which it belongs, and its
name. Thus,
@defcv {Class Option} Window border-pattern ... @end defcvillustrates how you would write the first line of a definition of the
border-pattern
class option of the class Window
.
The template is
@defcv category class name ... @end defcv
@defcv
creates an entry in the index of variables.
@defivar class name
@defivar
command is the definition command for instance
variables in object-oriented programming. @defivar
is
equivalent to `@defcv {Instance Variable} ...'
The template is:
@defivar class instance-variable-name body-of-definition @end defivar
@defivar
creates an entry in the index of variables.
@defop category class name arguments...
@defop
command is the general definition command for
entities that may resemble methods in object-oriented programming.
These entities take arguments, as functions do, but are associated
with particular classes of objects.
For example, some systems have constructs called wrappers that
are associated with classes as methods are, but that act more like
macros than like functions. You could use @defop Wrapper
to
describe one of these.
Sometimes it is useful to distinguish methods and operations.
You can think of an operation as the specification for a method.
Thus, a window system might specify that all window classes have a
method named expose
; we would say that this window system
defines an expose
operation on windows in general. Typically,
the operation has a name and also specifies the pattern of arguments;
all methods that implement the operation must accept the same
arguments, since applications that use the operation do so without
knowing which method will implement it.
Often it makes more sense to document operations than methods. For
example, window application developers need to know about the
expose
operation, but need not be concerned with whether a
given class of windows has its own method to implement this operation.
To describe this operation, you would write:
@defop Operation windows exposeThe
@defop
command is written at the beginning of a line and
is followed on the same line by the overall name of the category of
operation, the name of the class of the operation, the name of the
operation, and its arguments, if any.
The template is:
@defop category class name arguments... body-of-definition @end defop
@defop
creates an entry, such as `expose
on
windows
', in the index of functions.
@defmethod class name arguments...
@defmethod
command is the definition command for methods
in object-oriented programming. A method is a kind of function that
implements an operation for a particular class of objects and its
subclasses. In the Lisp Machine, methods actually were functions, but
they were usually defined with defmethod
.
@defmethod
is equivalent to `@defop Method ...'.
The command is written at the beginning of a line and is followed by
the name of the class of the method, the name of the method, and its
arguments, if any.
For example,
@defmethod bar-class
bar-method argument
...
@end defmethod
illustrates the definition for a method called bar-method
of
the class bar-class
. The method takes an argument.
The template is:
@defmethod class method-name arguments... body-of-definition @end defmethod
@defmethod
creates an entry, such as `bar-method
on
bar-class
', in the index of functions.Go to the first, previous, next, last section, table of contents.