The sigaction
function has the same basic effect as
signal
: to specify how a signal should be handled by the process.
However, sigaction
offers more control, at the expense of more
complexity. In particular, sigaction
allows you to specify
additional flags to control when the signal is generated and how the
handler is invoked.
The sigaction
function is declared in `signal.h'.
struct sigaction
are used in the
sigaction
function to specify all the information about how to
handle a particular signal. This structure contains at least the
following members:
sighandler_t sa_handler
signal
function. The value can be SIG_DFL
,
SIG_IGN
, or a function pointer. See section Basic Signal Handling.
sigset_t sa_mask
sa_mask
. If you want that signal not to be blocked within its
handler, you must write code in the handler to unblock it.
int sa_flags
sigaction
.
signal
function's return value--you can check to see what the
old action in effect for the signal was, and restore it later if you
want.)
Either action or old-action can be a null pointer. If old-action is a null pointer, this simply suppresses the return of information about the old action. If action is a null pointer, the action associated with the signal signum is unchanged; this allows you to inquire about how a signal is being handled without changing that handling.
The return value from sigaction
is zero if it succeeds, and
-1
on failure. The following errno
error conditions are
defined for this function:
EINVAL
SIGKILL
or SIGSTOP
.
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