This chapter describes functions for searching and sorting arrays of arbitrary objects. You pass the appropriate comparison function to be applied as an argument, along with the size of the objects in the array and the total number of elements.
In order to use the sorted array library functions, you have to describe how to compare the elements of the array.
To do this, you supply a comparison function to compare two elements of
the array. The library will call this function, passing as arguments
pointers to two array elements to be compared. Your comparison function
should return a value the way strcmp
(see section String/Array Comparison) does: negative if the first argument is "less" than the
second, zero if they are "equal", and positive if the first argument
is "greater".
Here is an example of a comparison function which works with an array of
numbers of type double
:
int compare_doubles (const void *a, const void *b) { const double *da = (const double *) a; const double *db = (const double *) b; return (*da > *db) - (*da < *db); }
The header file `stdlib.h' defines a name for the data type of comparison functions. This type is a GNU extension.
int comparison_fn_t (const void *, const void *);
Generally searching for a specific element in an array means that potentially all elements must be checked. The GNU C library contains functions to perform linear search. The prototypes for the following two functions can be found in `search.h'.
lfind
function searches in the array with *nmemb
elements of size bytes pointed to by base for an element
which matches the one pointed to by key. The function pointed to
by compar is used decide whether two elements match.
The return value is a pointer to the matching element in the array
starting at base if it is found. If no matching element is
available NULL
is returned.
The mean runtime of this function is *nmemb
/2. This
function should only be used elements often get added to or deleted from
the array in which case it might not be useful to sort the array before
searching.
lsearch
function is similar to the lfind
function. It
searches the given array for an element and returns it if found. The
difference is that if no matching element is found the lsearch
function adds the object pointed to by key (with a size of
size bytes) at the end of the array and it increments the value of
*nmemb
to reflect this addition.
This means for the caller that if it is not sure that the array contains
the element one is searching for the memory allocated for the array
starting at base must have room for at least size more
bytes. If one is sure the element is in the array it is better to use
lfind
so having more room in the array is always necessary when
calling lsearch
.
To search a sorted array for an element matching the key, use the
bsearch
function. The prototype for this function is in
the header file `stdlib.h'.
bsearch
function searches the sorted array array for an object
that is equivalent to key. The array contains count elements,
each of which is of size size bytes.
The compare function is used to perform the comparison. This function is called with two pointer arguments and should return an integer less than, equal to, or greater than zero corresponding to whether its first argument is considered less than, equal to, or greater than its second argument. The elements of the array must already be sorted in ascending order according to this comparison function.
The return value is a pointer to the matching array element, or a null pointer if no match is found. If the array contains more than one element that matches, the one that is returned is unspecified.
This function derives its name from the fact that it is implemented using the binary search algorithm.
To sort an array using an arbitrary comparison function, use the
qsort
function. The prototype for this function is in
`stdlib.h'.
The compare function is used to perform the comparison on the array elements. This function is called with two pointer arguments and should return an integer less than, equal to, or greater than zero corresponding to whether its first argument is considered less than, equal to, or greater than its second argument.
Warning: If two objects compare as equal, their order after sorting is unpredictable. That is to say, the sorting is not stable. This can make a difference when the comparison considers only part of the elements. Two elements with the same sort key may differ in other respects.
If you want the effect of a stable sort, you can get this result by writing the comparison function so that, lacking other reason distinguish between two elements, it compares them by their addresses. Note that doing this may make the sorting algorithm less efficient, so do it only if necessary.
Here is a simple example of sorting an array of doubles in numerical order, using the comparison function defined above (see section Defining the Comparison Function):
{ double *array; int size; ... qsort (array, size, sizeof (double), compare_doubles); }
The qsort
function derives its name from the fact that it was
originally implemented using the "quick sort" algorithm.
The implementation of qsort
in this library might not be an
in-place sort and might thereby use an extra amount of memory to store
the array.
Here is an example showing the use of qsort
and bsearch
with an array of structures. The objects in the array are sorted
by comparing their name
fields with the strcmp
function.
Then, we can look up individual objects based on their names.
#include <stdlib.h> #include <stdio.h> #include <string.h> /* Define an array of critters to sort. */ struct critter { const char *name; const char *species; }; struct critter muppets[] = { {"Kermit", "frog"}, {"Piggy", "pig"}, {"Gonzo", "whatever"}, {"Fozzie", "bear"}, {"Sam", "eagle"}, {"Robin", "frog"}, {"Animal", "animal"}, {"Camilla", "chicken"}, {"Sweetums", "monster"}, {"Dr. Strangepork", "pig"}, {"Link Hogthrob", "pig"}, {"Zoot", "human"}, {"Dr. Bunsen Honeydew", "human"}, {"Beaker", "human"}, {"Swedish Chef", "human"} }; int count = sizeof (muppets) / sizeof (struct critter); /* This is the comparison function used for sorting and searching. */ int critter_cmp (const struct critter *c1, const struct critter *c2) { return strcmp (c1->name, c2->name); } /* Print information about a critter. */ void print_critter (const struct critter *c) { printf ("%s, the %s\n", c->name, c->species); } /* Do the lookup into the sorted array. */ void find_critter (const char *name) { struct critter target, *result; target.name = name; result = bsearch (&target, muppets, count, sizeof (struct critter), critter_cmp); if (result) print_critter (result); else printf ("Couldn't find %s.\n", name); } /* Main program. */ int main (void) { int i; for (i = 0; i < count; i++) print_critter (&muppets[i]); printf ("\n"); qsort (muppets, count, sizeof (struct critter), critter_cmp); for (i = 0; i < count; i++) print_critter (&muppets[i]); printf ("\n"); find_critter ("Kermit"); find_critter ("Gonzo"); find_critter ("Janice"); return 0; }
The output from this program looks like:
Kermit, the frog Piggy, the pig Gonzo, the whatever Fozzie, the bear Sam, the eagle Robin, the frog Animal, the animal Camilla, the chicken Sweetums, the monster Dr. Strangepork, the pig Link Hogthrob, the pig Zoot, the human Dr. Bunsen Honeydew, the human Beaker, the human Swedish Chef, the human Animal, the animal Beaker, the human Camilla, the chicken Dr. Bunsen Honeydew, the human Dr. Strangepork, the pig Fozzie, the bear Gonzo, the whatever Kermit, the frog Link Hogthrob, the pig Piggy, the pig Robin, the frog Sam, the eagle Swedish Chef, the human Sweetums, the monster Zoot, the human Kermit, the frog Gonzo, the whatever Couldn't find Janice.
hsearch
function.The functions mentioned so far in this chapter are searching in a sorted or unsorted array. There are other methods to organize information which later should be searched. The costs of insert, delete and search differ. One possible implementation is using hashing tables.
hcreate
function creates a hashing table which can contain at
least nel elements. There is no possibility to grow this table so
it is necessary to choose the value for nel wisely. The used
methods to implement this function might make it necessary to make the
number of elements in the hashing table larger than the expected maximal
number of elements. Hashing tables usually work inefficient if they are
filled 80% or more. The constant access time guaranteed by hashing can
only be achieved if few collisions exist. See Knuth's "The Art of
Computer Programming, Part 3: Searching and Sorting" for more
information.
The weakest aspect of this function is that there can be at most one hashing table used through the whole program. The table is allocated in local memory out of control of the programmer. As an extension the GNU C library provides an additional set of functions with an reentrant interface which provide a similar interface but which allow to keep arbitrarily many hashing tables.
It is possible to use more than one hashing table in the program run if
the former table is first destroyed by a call to hdestroy
.
The function returns a non-zero value if successful. If it return zero something went wrong. This could either mean there is already a hashing table in use or the program runs out of memory.
hdestroy
function can be used to free all the resources
allocated in a previous call of hcreate
. After a call to this
function it is again possible to call hcreate
and allocate a new
table with possibly different size.
It is important to remember that the elements contained in the hashing
table at the time hdestroy
is called are not freed by this
function. It is the responsibility of the program code to free those
strings (if necessary at all). Freeing all the element memory is not
possible without extra, separately kept information since there is no
function to iterate through all available elements in the hashing table.
If it is really necessary to free a table and all elements the
programmer has to keep a list of all table elements and before calling
hdestroy
s/he has to free all element's data using this list.
This is a very unpleasant mechanism and it also shows that this kind of
hashing tables is mainly meant for tables which are created once and
used until the end of the program run.
Entries of the hashing table and keys for the search are defined using this type:
hsearch
functions. They can only be used for data sets which use
the NUL character always and solely to terminate the records. It is not
possible to handle general binary data.
char *key
char *data
hcreate
the
hsearch
function must be used. This function can perform simple
search for an element (if action has the FIND
) or it can
alternatively insert the key element into the hashing table, possibly
replacing a previous value (if action is ENTER
).
The key is denoted by a pointer to an object of type ENTRY
. For
locating the corresponding position in the hashing table only the
key
element of the structure is used.
The return value depends on the action parameter value. If it is
FIND
the value is a pointer to the matching element in the
hashing table or NULL
if no matching element exists. If
action is ENTER
the return value is only NULL
if the
programs runs out of memory while adding the new element to the table.
Otherwise the return value is a pointer to the element in the hashing
table which contains newly added element based on the data in key.
As mentioned before the hashing table used by the functions described so
far is global and there can be at any time at most one hashing table in
the program. A solution is to use the following functions which are a
GNU extension. All have in common that they operate on a hashing table
which is described by the content of an object of the type struct
hsearch_data
. This type should be treated as opaque, none of its
members should be changed directly.
hcreate_r
function initializes the object pointed to by
htab to contain a hashing table with at least nel elements.
So this function is equivalent to the hcreate
function except
that the initialized data structure is controlled by the user.
This allows having more than one hashing table at one time. The
memory necessary for the struct hsearch_data
object can be
allocated dynamically.
The return value is non-zero if the operation were successful. if the return value is zero something went wrong which probably means the programs runs out of memory.
hdestroy_r
function frees all resources allocated by the
hcreate_r
function for this very same object htab. As for
hdestroy
it is the programs responsibility to free the strings
for the elements of the table.
hsearch_r
function is equivalent to hsearch
. The
meaning of the first two arguments is identical. But instead of
operating on a single global hashing table the function works on the
table described by the object pointed to by htab (which is
initialized by a call to hcreate_r
).
Another difference to hcreate
is that the pointer to the found
entry in the table is not the return value of the functions. It is
returned by storing it in a pointer variables pointed to by the
retval parameter. The return value of the function is an integer
value indicating success if it is non-zero and failure if it is zero.
In the latter case the global variable errno signals the reason for
the failure.
ENOMEM
hsearch_r
was called with an so far
unknown key and action set to ENTER
.
ESRCH
FIND
and no corresponding element
is found in the table.
tsearch
function.
Another common form to organize data for efficient search is to use
trees. The tsearch
function family provides a nice interface to
functions to organize possibly large amounts of data by providing a mean
access time proportional to the logarithm of the number of elements.
The GNU C library implementation even guarantees that this bound is
never exceeded even for input data which cause problems for simple
binary tree implementations.
The functions described in the chapter are all described in the System V and X/Open specifications and are therefore quite portable.
In contrast to the hsearch
functions the tsearch
functions
can be used with arbitrary data and not only zero-terminated strings.
The tsearch
functions have the advantage that no function to
initialize data structures is necessary. A simple pointer of type
void *
initialized to NULL
is a valid tree and can be
extended or searched.
tsearch
function searches in the tree pointed to by
*rootp
for an element matching key. The function
pointed to by compar is used to determine whether two elements
match. See section Defining the Comparison Function, for a specification of the functions
which can be used for the compar parameter.
If the tree does not contain a matching entry the key value will
be added to the tree. tsearch
does not make a copy of the object
pointed to by key (how could it since the size is unknown).
Instead it adds a reference to this object which means the object must
be available as long as the tree data structure is used.
The tree is represented by a pointer to a pointer since it is sometimes
necessary to change the root node of the tree. So it must not be
assumed that the variable pointed to by rootp has the same value
after the call. This also shows that it is not safe to call the
tsearch
function more than once at the same time using the same
tree. It is no problem to run it more than once at a time on different
trees.
The return value is a pointer to the matching element in the tree. If a
new element was created the pointer points to the new data (which is in
fact key). If an entry had to be created and the program ran out
of space NULL
is returned.
tfind
function is similar to the tsearch
function. It
locates an element matching the one pointed to by key and returns
a pointer to this element. But if no matching element is available no
new element is entered (note that the rootp parameter points to a
constant pointer). Instead the function returns NULL
.
Another advantage of the tsearch
function in contrast to the
hsearch
functions is that there is an easy way to remove
elements.
tdelete
can be used. It locates the matching element using the
same method as tfind
. The corresponding element is then removed
and a pointer to the parent of the deleted node is returned by the
function. If there is no matching entry in the tree nothing can be
deleted and the function returns NULL
. If the root of the tree
is deleted tdelete
returns some unspecified value not equal to
NULL
.
tdestroy
. It frees all resources allocated by the tsearch
function to generate the tree pointed to by vroot.
For the data in each tree node the function freefct is called. The pointer to the data is passed as the argument to the function. If no such work is necessary freefct must point to a function doing nothing. It is called in any case.
This function is a GNU extension and not covered by the System V or X/Open specifications.
In addition to the function to create and destroy the tree data structure, there is another function which allows you to apply a function to all elements of the tree. The function must have this type:
void __action_fn_t (const void *nodep, VISIT value, int level);
The nodep is the data value of the current node (once given as the
key argument to tsearch
). level is a numeric value
which corresponds to the depth of the current node in the tree. The
root node has the depth @math{0} and its children have a depth of
@math{1} and so on. The VISIT
type is an enumeration type.
VISIT
value indicates the status of the current node in the
tree and how the function is called. The status of a node is either
`leaf' or `internal node'. For each leaf node the function is called
exactly once, for each internal node it is called three times: before
the first child is processed, after the first child is processed and
after both children are processed. This makes it possible to handle all
three methods of tree traversal (or even a combination of them).
preorder
postorder
endorder
leaf
twalk
function calls the function provided by the parameter
action. For leaf nodes the function is called exactly once with
value set to leaf
. For internal nodes the function is
called three times, setting the value parameter or action to
the appropriate value. The level argument for the action
function is computed while descending the tree with increasing the value
by one for the descend to a child, starting with the value @math{0} for
the root node.
Since the functions used for the action parameter to twalk
must not modify the tree data, it is safe to run twalk
in more
than one thread at the same time, working on the same tree. It is also
safe to call tfind
in parallel. Functions which modify the tree
must not be used, otherwise the behaviour is undefined.
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